Post by Tealkit on Jul 13, 2006 17:23:28 GMT -5
Roleplay Rules: General
1) When in character, speak only in third person. You aren't speaking in singular to refer to only your character, you're more speaking in book format. These examples should prove more understandibility:
Bad Example: A ridge of bristling fur instantly rose up along my spine as I whirled around to face the intruder. My anger had intensified as I locked my yellow eyes upon the scrawny tabby tom, and I knew what I had to do. There was a flash of sleek black fur as I launched myself into the air, a hiss exploding from my parted jaws. I whipped out my clawed paw and let out a snarl of satisfaction as my opponent absorbed the blow.
Good Example: A ridge of bristling fur instantly rose up along her spine as she whirled around to face the intruder. Her anger had intensified as she locked her yellow eyes upon the scrawny tabby tom, and she knew what she had to do. There was a flash of sleek black fur as she launched herself into the air, a hiss exploding from her parted jaws. She whipped out her clawed paw and let out a snarl of satisfaction as her opponent absorbed the blow.
2) No matter what, absolutely no godmodding or powerplaying.
Godmodding: Your character always dodging attacks, always managing to retaliate a blow, and never tiring from fights.
Example: Hibiscuspaw gave a piercing cry and swept to one side, managing to dodge her opponents attack. She sprang to the left, the right, all the while escaping pairs of claws that were flashing in her direction. Her heart racing with exhilaration, she hurled herself through the air and aimed a vicious swipe at a dark tortoiseshell she-cat.
Powerplaying: You are playing other people's characters as well as being able to hurt them in battle.
Example: Hibiscuspaw raked her claws down her opponents side and trembled when she felt the flesh rip. Strings of fur were thrown up from the blow, and she sprang back as the tortoiseshell furiously lashed claws in her direction. She swerved to the side, then sprang back and sunk her teeth deep into his right haunch.
3) Please be literate. As this is a very literate RPG site, please include grammer, elborate descriptions, proper spelling, and punctuation. As you know, there is a spellcheck, and I'd advise you to use it. You must post at least a paragraph or maximum of seven sentences for each post. I mean, come on guys, you can't exactly post one sentence and say you're done.
4) You cannot kill of another person's character without their approval or my approval first. Before you choose to kill off either your character or someone else's, please send me a PM and make sure its okay with me first. Other than that, leaders and admins are the only ones who can kill off characters,
5) As this is a cat RPG, you can only roleplay cats. I will not accept big cats, foxes, rabbits, Twolegs, wolves, or whatever.
6) Only Medicine Cats and Leaders can speak with StarClan. They are the only ones that can receive dreams or prohecies foretelling important events. If your character decides to have a strange dream that means something or another, you must consult a medicine cat or a leader for permission to have it first.
7) Once your character is dead, they're dead. Obviously they won't come back., unless in dreams or illusions or something You cannot roleplay them once they're gone, and you cannot bring them back from the dead.
8) If you're a kit or an apprentice without a mentor, please don't ask for a mentor. Your leader probably is considering one for you.
9)If you reserve a kit then you must be active with it. That includes in the Nursery or anywhere the queen might want to take her kits to explore. If you choose to not be active with your kit then you may not have any kit from the next three litters, even if they happen to be your own.
10) You cannot have nine lives unless you are a leader. That goes as well for in-human reflexes or something like that.
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Roleplay Rules II: Fighting and Battles
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1) When trying to claim territory, bear in mind that all territories are claimable except for camps. Don't try to claim something that doesn't border the two territories. Such as the River borders RiverClan from BreezeClan, so it makes since that BreezeClan would wanna steal the River.
2) No powerplaying or godmodding. 'Nuff said.
3)You can hold a clanfight almost anywhere, except for in dens. Leaders release the battle cry, signaling for it to start, so don't you even try it. The only time a warrior would start the battle is if their leader put them in charge.
4) Leaders will talk about the battle and decide who will win in the outcome. Please be fair, and don't be angry if your clan doesn't win.
5) If medicine cats accompany their warriors in unknown territory or in battles, bear in mind that they can only carry so much with them and won't have everything. They may have to send warrior and such back to fetch more supplies, but also they can only have a maximum of five different items.
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Roleplaying Rules III: Training
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1) Leaders will ask cats if they would like to mentor a certain kit beforehand. You may choose your apprentice, but you must ask first.
2) Apprentices will train during dawn and will train once each day.
3) Apprentices will bring their food to the elders, run over the elder's fur for ticks, clean out their bedding and give them fresh moss.
4) Older apprentices will be allowed to go to the Gathering, but not new/recent apprenticed ones.
5) Apprentices will train for a long time. The ending of training is after you have trained 10 times. You can review things as well. Mentors can teach them things like: Hunting birds, mice, voles, rats, teach them how to fish, how to run, how to sustain lithe agility and balance, how to hunt better in general, the Warrior Code/see the whole territories, teach them how to do basic healing, and other things like that.
6) After their 8th training session they will travel to the MoonStone
7) After becoming a warrior they cannot speak for the rest of that night and must stand guard in the camp in a silent vigil.
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Gathering Rules IV:
1) Do not leave Gatherings!
2) Only Leaders can say that StarClan put a cloud over the moon.
3) No fighting at all. if you get ticked off at an enemy warrior, to fight then just go sit away from him/her on the opposite side of the clearing.
4) Early Apprentices, Queens, and Kit do not attend a Gathering. You must have been an apprentice for at least four days to attend one.
5) During Gatherings, the leaders also speak about how their Clan is doing, not just things that involve the whole forest or several Clans. Tell about new warriors, apprentices, news on the territory. But try not to give out weakness if your clan is starving or recovering from a battle/flood/fire/etc.
6) Remember that Gatherings are once every two months.
7) Clan Leaders will pick who goes to a Gathering as well. Look for news in their camp to see who will attend. They will bring a maximum of seven or eight cats, not including elders or medicine cats, because they have the right to go. Please don't get mad or antagonize your leader if you weren't picked to go.
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Roleplaying Rules V: Moonstone Rules
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1) Only Medicine Cats and Leaders can enter.
2) Leaders must take apprentices to HighStones (the entrance) before they become a warrior.
3) StarClan will give you a message/propchey/9 lives at the Moonstone.
4) Do NOT go to the Moonstone and simply waltz right inside if you aren't a leader. Your leader will punish you by the following: banning you for four months from the Gatherings, returning to apprentice duty, no battles until the punishment if lifted.
1) When in character, speak only in third person. You aren't speaking in singular to refer to only your character, you're more speaking in book format. These examples should prove more understandibility:
Bad Example: A ridge of bristling fur instantly rose up along my spine as I whirled around to face the intruder. My anger had intensified as I locked my yellow eyes upon the scrawny tabby tom, and I knew what I had to do. There was a flash of sleek black fur as I launched myself into the air, a hiss exploding from my parted jaws. I whipped out my clawed paw and let out a snarl of satisfaction as my opponent absorbed the blow.
Good Example: A ridge of bristling fur instantly rose up along her spine as she whirled around to face the intruder. Her anger had intensified as she locked her yellow eyes upon the scrawny tabby tom, and she knew what she had to do. There was a flash of sleek black fur as she launched herself into the air, a hiss exploding from her parted jaws. She whipped out her clawed paw and let out a snarl of satisfaction as her opponent absorbed the blow.
2) No matter what, absolutely no godmodding or powerplaying.
Godmodding: Your character always dodging attacks, always managing to retaliate a blow, and never tiring from fights.
Example: Hibiscuspaw gave a piercing cry and swept to one side, managing to dodge her opponents attack. She sprang to the left, the right, all the while escaping pairs of claws that were flashing in her direction. Her heart racing with exhilaration, she hurled herself through the air and aimed a vicious swipe at a dark tortoiseshell she-cat.
Powerplaying: You are playing other people's characters as well as being able to hurt them in battle.
Example: Hibiscuspaw raked her claws down her opponents side and trembled when she felt the flesh rip. Strings of fur were thrown up from the blow, and she sprang back as the tortoiseshell furiously lashed claws in her direction. She swerved to the side, then sprang back and sunk her teeth deep into his right haunch.
3) Please be literate. As this is a very literate RPG site, please include grammer, elborate descriptions, proper spelling, and punctuation. As you know, there is a spellcheck, and I'd advise you to use it. You must post at least a paragraph or maximum of seven sentences for each post. I mean, come on guys, you can't exactly post one sentence and say you're done.
4) You cannot kill of another person's character without their approval or my approval first. Before you choose to kill off either your character or someone else's, please send me a PM and make sure its okay with me first. Other than that, leaders and admins are the only ones who can kill off characters,
5) As this is a cat RPG, you can only roleplay cats. I will not accept big cats, foxes, rabbits, Twolegs, wolves, or whatever.
6) Only Medicine Cats and Leaders can speak with StarClan. They are the only ones that can receive dreams or prohecies foretelling important events. If your character decides to have a strange dream that means something or another, you must consult a medicine cat or a leader for permission to have it first.
7) Once your character is dead, they're dead. Obviously they won't come back., unless in dreams or illusions or something You cannot roleplay them once they're gone, and you cannot bring them back from the dead.
8) If you're a kit or an apprentice without a mentor, please don't ask for a mentor. Your leader probably is considering one for you.
9)If you reserve a kit then you must be active with it. That includes in the Nursery or anywhere the queen might want to take her kits to explore. If you choose to not be active with your kit then you may not have any kit from the next three litters, even if they happen to be your own.
10) You cannot have nine lives unless you are a leader. That goes as well for in-human reflexes or something like that.
--------------------------------------------------------------------------------
Roleplay Rules II: Fighting and Battles
--------------------------------------------------------------------------------
1) When trying to claim territory, bear in mind that all territories are claimable except for camps. Don't try to claim something that doesn't border the two territories. Such as the River borders RiverClan from BreezeClan, so it makes since that BreezeClan would wanna steal the River.
2) No powerplaying or godmodding. 'Nuff said.
3)You can hold a clanfight almost anywhere, except for in dens. Leaders release the battle cry, signaling for it to start, so don't you even try it. The only time a warrior would start the battle is if their leader put them in charge.
4) Leaders will talk about the battle and decide who will win in the outcome. Please be fair, and don't be angry if your clan doesn't win.
5) If medicine cats accompany their warriors in unknown territory or in battles, bear in mind that they can only carry so much with them and won't have everything. They may have to send warrior and such back to fetch more supplies, but also they can only have a maximum of five different items.
--------------------------------------------------------------------------------
Roleplaying Rules III: Training
--------------------------------------------------------------------------------
1) Leaders will ask cats if they would like to mentor a certain kit beforehand. You may choose your apprentice, but you must ask first.
2) Apprentices will train during dawn and will train once each day.
3) Apprentices will bring their food to the elders, run over the elder's fur for ticks, clean out their bedding and give them fresh moss.
4) Older apprentices will be allowed to go to the Gathering, but not new/recent apprenticed ones.
5) Apprentices will train for a long time. The ending of training is after you have trained 10 times. You can review things as well. Mentors can teach them things like: Hunting birds, mice, voles, rats, teach them how to fish, how to run, how to sustain lithe agility and balance, how to hunt better in general, the Warrior Code/see the whole territories, teach them how to do basic healing, and other things like that.
6) After their 8th training session they will travel to the MoonStone
7) After becoming a warrior they cannot speak for the rest of that night and must stand guard in the camp in a silent vigil.
--------------------------------------------------------------------------------
Gathering Rules IV:
1) Do not leave Gatherings!
2) Only Leaders can say that StarClan put a cloud over the moon.
3) No fighting at all. if you get ticked off at an enemy warrior, to fight then just go sit away from him/her on the opposite side of the clearing.
4) Early Apprentices, Queens, and Kit do not attend a Gathering. You must have been an apprentice for at least four days to attend one.
5) During Gatherings, the leaders also speak about how their Clan is doing, not just things that involve the whole forest or several Clans. Tell about new warriors, apprentices, news on the territory. But try not to give out weakness if your clan is starving or recovering from a battle/flood/fire/etc.
6) Remember that Gatherings are once every two months.
7) Clan Leaders will pick who goes to a Gathering as well. Look for news in their camp to see who will attend. They will bring a maximum of seven or eight cats, not including elders or medicine cats, because they have the right to go. Please don't get mad or antagonize your leader if you weren't picked to go.
--------------------------------------------------------------------------------
Roleplaying Rules V: Moonstone Rules
--------------------------------------------------------------------------------
1) Only Medicine Cats and Leaders can enter.
2) Leaders must take apprentices to HighStones (the entrance) before they become a warrior.
3) StarClan will give you a message/propchey/9 lives at the Moonstone.
4) Do NOT go to the Moonstone and simply waltz right inside if you aren't a leader. Your leader will punish you by the following: banning you for four months from the Gatherings, returning to apprentice duty, no battles until the punishment if lifted.